Introduction to Corona SDK – MADExpo 2012

This is a talk I gave at the 2012 MADExpo.  It covers why we chose to use Corona SDK for our cross platform game development and the benefits we’ve seen from using Corona.  The presentation includes a screencast of me coding a project. The project files can be found here: Cloud Jumper The artwork for […]

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Book Review: You Are Not So Smart

You Are Not So Smart: Why You Have Too Many Friends on Facebook, Why Your Memory Is Mostly Fiction, and 46 Other Ways You’re Deluding Yourself by David McRaney My rating: 5 of 5 stars This is a fantastic book about the workings of our minds. I loved listening to the different experiments and the […]

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The Great One

It’s 2:30am as I write this. And in a Jerry Maguire moment, I am compelled to get these thoughts out of my brain and into words. I like to think of my thoughts as a recipe and every once in a while, you throw in the right ingredients and come up with something that is […]

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Mobile Development Overview

This is the presentation that Steph and I gave at the very successful InSquared event. The event was very inspirational and gave Steph and I a lot of motivation to move forward with our plans to help out local students learn mobile app development. Since there wasn’t enough time or enough computers for everyone, we […]

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iOS 5 Recipes: A Problem-Solution Approach

Last year I was approached by Apress about writing a book on iOS 5. It seemed like a great opportunity and something that had been on my bucket list. I was very excited to take on the challenge and then quickly found myself overwhelmed trying to balance a full-time job, several side projects, and a […]

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Where Have I Been? – Part 1

It’s been a while since I posted on my blog and I wanted to catch everyone up with what I’ve been up to and why I’ve been so quiet. This will be part 1. I have somre more to announce but some of it is not ready yet. Campfire Apps My last post was on […]

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Intro to iPhone Game Programming in Denver, CO

Did you miss the awesome Intro to iPhone Game Programming workshop that Ray Wenderlich and Rod Strougo gave in Atlanta?  If so, here is your opportunity to catch them again in Denver, CO. Rod and Ray literally wrote the book on iPhone Game Programming when they authored Learning Cocos2D: A Hands-On Guide to Building iOS Games […]

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Are You Ready for the PondHopper Challenge?

To celebrate the release of PondHopper v. 3 , we are hosting a 3-week contest and giveaway! Our goal is to help promote the app and build some excitement about the game. There are a few ways you can enter and you can find all the information for the contest right here. The contest begins […]

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PondHopper is Back and Better Than Ever!

PONDHOPPER WILL RETURN TO THE APP STORE TOMORROW WITH A NEW VERSION!! The puzzle game you know and love will be back in the App Store TOMORROW with a new version! PondHopper v. 3.0 is more fun and fresh than the original. New to PondHopper? Keep reading… The biggest improvement in the newest version is […]

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Calculating Heading with CoreLocation

It’s fairly easy to get the heading of the user as they move in an iPhone app. More difficult however, is how to find the heading between two specific points that the user may or may not be at. In my case, this was in order to let the user pick a specific point, walk […]

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