I’ve returned home after a very fun filled iPhone Game Programming workshop. The workshop was taught by Ray Wenderlich and Rod Strougo. These guys definitely knew what they were talking about, it was almost like they wrote the book about Cocos2D (the framework used for many popular iPhone games). Oh wait, they did write the book, Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk. This much anticipated book will be released July 1st. I know that I am personally looking forward to getting my copy and if it is even half as informative as the workshop, it will be money well spent.
Our attendees were thirsty for knowledge and Ray & Rod really delivered. They delivered 2 days worth discussion and labs on some of the best features of Cocos2D including:
- Sprites and actions
- Scenes, Layers and Menus
- Sprite Sheets and Animations
- Tile Maps and Scrolling
- Chipmunk Physics Engine
Another great feature of this workshop was that the attendees were given everything they needed to produce their own fulling working games, including fun art work done by Vicki Wenderlich. Some of the attendees demo’d their games for the class:
After Day 1 of the workshop, mostly everyone joined us for pizza and drinks at the Mellow Mushroom. Attendees got to socialize with the instructors and myself and we talked about apps, developments, and just about anything else that came up. It was a great turn out and we were so thrilled to have so many of you join us.
On the final day, we gave away a ton of prizes including software licenses, books, and some other geeky stuff.
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I would like to thank everyone who attended the workshop. You were all great to meet and fun to hang out with. I wish you the best of success on your path of iPhone Game Development. I also need to thank our top notch instructors who were so willing to share their knowledge with the attendees and help them pursue their goals of beating Angry Birds in the Top Apps 🙂 Also, thanks to Vicki for the great artwork and preview video she created.