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Introduction to Corona SDK – MADExpo 2012

This is a talk I gave at the 2012 MADExpo.  It covers why we chose to use Corona SDK for our cross platform game development and the benefits we’ve seen from using Corona.  The presentation includes a screencast of me coding a project. The project files can be found here: Cloud Jumper The artwork for […]

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Mobile Development Overview

This is the presentation that Steph and I gave at the very successful InSquared event. The event was very inspirational and gave Steph and I a lot of motivation to move forward with our plans to help out local students learn mobile app development. Since there wasn’t enough time or enough computers for everyone, we […]

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iOS 5 Recipes: A Problem-Solution Approach

Last year I was approached by Apress about writing a book on iOS 5. It seemed like a great opportunity and something that had been on my bucket list. I was very excited to take on the challenge and then quickly found myself overwhelmed trying to balance a full-time job, several side projects, and a […]

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Intro to iPhone Game Programming in Denver, CO

Did you miss the awesome Intro to iPhone Game Programming workshop that Ray Wenderlich and Rod Strougo gave in Atlanta?  If so, here is your opportunity to catch them again in Denver, CO. Rod and Ray literally wrote the book on iPhone Game Programming when they authored Learning Cocos2D: A Hands-On Guide to Building iOS Games […]

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Are You Ready for the PondHopper Challenge?

To celebrate the release of PondHopper v. 3 , we are hosting a 3-week contest and giveaway! Our goal is to help promote the app and build some excitement about the game. There are a few ways you can enter and you can find all the information for the contest right here. The contest begins […]

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PondHopper is Back and Better Than Ever!

PONDHOPPER WILL RETURN TO THE APP STORE TOMORROW WITH A NEW VERSION!! The puzzle game you know and love will be back in the App Store TOMORROW with a new version! PondHopper v. 3.0 is more fun and fresh than the original. New to PondHopper? Keep reading… The biggest improvement in the newest version is […]

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Calculating Heading with CoreLocation

It’s fairly easy to get the heading of the user as they move in an iPhone app. More difficult however, is how to find the heading between two specific points that the user may or may not be at. In my case, this was in order to let the user pick a specific point, walk […]

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New Core Location and Map Kit workshop

Having trouble building location based apps? What about creating custom maps for your apps? I’m pleased to announce that I will be teaching two new workshops for developers covering the CoreLocaiton and MapKit frameworks. These workshops will be online so anyone can attend! I’ve written a few tutorials on this site that discussed customizing MapKit. […]

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iPhone Game Programming Workshop Wrap Up

I’ve returned home after a very fun filled iPhone Game Programming workshop. The workshop was taught by Ray Wenderlich and Rod Strougo. These guys definitely knew what they were talking about, it was almost like they wrote the book about Cocos2D (the framework used for many popular iPhone games). Oh wait, they did write the […]

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New App Released: Pro vs. Con

My latest app has been approved and is now available for sale.  Pro vs. Con is an app to help you make informed (or fun) decisions.  The app is fun to use and the interface, designed by Baltimore local John Reichenberg, models an old boxing/wrestling poster.  Enter your question, then add arguments either for it […]

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