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Introduction to Corona SDK – MADExpo 2012

This is a talk I gave at the 2012 MADExpo.  It covers why we chose to use Corona SDK for our cross platform game development and the benefits we’ve seen from using Corona.  The presentation includes a screencast of me coding a project. The project files can be found here: Cloud Jumper The artwork for […]

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Intro to iPhone Game Programming in Denver, CO

Did you miss the awesome Intro to iPhone Game Programming workshop that Ray Wenderlich and Rod Strougo gave in Atlanta?  If so, here is your opportunity to catch them again in Denver, CO. Rod and Ray literally wrote the book on iPhone Game Programming when they authored Learning Cocos2D: A Hands-On Guide to Building iOS Games […]

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New Core Location and Map Kit workshop

Having trouble building location based apps? What about creating custom maps for your apps? I’m pleased to announce that I will be teaching two new workshops for developers covering the CoreLocaiton and MapKit frameworks. These workshops will be online so anyone can attend! I’ve written a few tutorials on this site that discussed customizing MapKit. […]

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iPhone Game Programming Workshop Wrap Up

I’ve returned home after a very fun filled iPhone Game Programming workshop. The workshop was taught by Ray Wenderlich and Rod Strougo. These guys definitely knew what they were talking about, it was almost like they wrote the book about Cocos2D (the framework used for many popular iPhone games). Oh wait, they did write the […]

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Cocos2d Workshop in Atlanta

  I’ve just received some exciting news. Ray Wenderlich and Rod Strougo, authors of the upcoming book Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk, will be hosting a 2-day workshop titled Cocos2D via Mini Games. If you’ve attended one of our iOS 101 workshops, you know how much […]

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