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The Great One

It’s 2:30am as I write this. And in a Jerry Maguire moment, I am compelled to get these thoughts out of my brain and into words. I like to think of my thoughts as a recipe and every once in a while, you throw in the right ingredients and come up with something that is […]

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Where Have I Been? – Part 1

It’s been a while since I posted on my blog and I wanted to catch everyone up with what I’ve been up to and why I’ve been so quiet. This will be part 1. I have somre more to announce but some of it is not ready yet. Campfire Apps My last post was on […]

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PondHopper is Back and Better Than Ever!

PONDHOPPER WILL RETURN TO THE APP STORE TOMORROW WITH A NEW VERSION!! The puzzle game you know and love will be back in the App Store TOMORROW with a new version! PondHopper v. 3.0 is more fun and fresh than the original. New to PondHopper? Keep reading… The biggest improvement in the newest version is […]

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Calculating Heading with CoreLocation

It’s fairly easy to get the heading of the user as they move in an iPhone app. More difficult however, is how to find the heading between two specific points that the user may or may not be at. In my case, this was in order to let the user pick a specific point, walk […]

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Cocos2d Workshop in Atlanta

  I’ve just received some exciting news. Ray Wenderlich and Rod Strougo, authors of the upcoming book Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk, will be hosting a 2-day workshop titled Cocos2D via Mini Games. If you’ve attended one of our iOS 101 workshops, you know how much […]

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5 Tips for New Designers When Working With Developers

I’ve worked with a few designers throughout my stuttered career as a developer. Now as I enter my indie mobile development career phase, I find that I rely on designers even more heavily to make my ideas and structures and algorithms become works of art and function. I’ve compiled 5 tips to help designers when […]

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iOS Programming 101 Follow Up

I posted this post on my new side project “Develop Baltimore” which I’ll briefly describe here but since the original announcement of the class was on this site, I thought the follow up should be here too. Develop Baltimore At a brunch for the Baltimore Cocoa group, we discussed how there really isn’t a way […]

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Pond Hopper Full Version Now Available on iTunes

The full version of Pond Hopper is now available on iTunes! Get it now and play all 5 levels, 125 puzzles!

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iOS Programming 101 for Baltimore Developers

I have a great announcement to make. Last week at the Baltimore Hackathon, I met Ray Wenderlich, a Maryland based independent developer currently focusing on iPhone and iPad software. Ray and I were talking about how much we would love to grow the Baltimore iOS development community when the light bulbs went off in our […]

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New Pond Hoppper Updates, Trailer, and Artwork

First, I wanted to share our game icon with you, if you’ve been to our Facebook page, you’ve seen this already. Speaking of our Facebook page, we recently gave away over $50 in iTunes Gift Cards to our Facebook Fans. … Continue reading

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