Tag Archives: Apple

Introduction to Corona SDK – MADExpo 2012

This is a talk I gave at the 2012 MADExpo.  It covers why we chose to use Corona SDK for our cross platform game development and the benefits we’ve seen from using Corona.  The presentation includes a screencast of me coding a project. The project files can be found here: Cloud Jumper The artwork for […]

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Intro to iPhone Game Programming in Denver, CO

Did you miss the awesome Intro to iPhone Game Programming workshop that Ray Wenderlich and Rod Strougo gave in Atlanta?  If so, here is your opportunity to catch them again in Denver, CO. Rod and Ray literally wrote the book on iPhone Game Programming when they authored Learning Cocos2D: A Hands-On Guide to Building iOS Games […]

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PondHopper is Back and Better Than Ever!

PONDHOPPER WILL RETURN TO THE APP STORE TOMORROW WITH A NEW VERSION!! The puzzle game you know and love will be back in the App Store TOMORROW with a new version! PondHopper v. 3.0 is more fun and fresh than the original. New to PondHopper? Keep reading… The biggest improvement in the newest version is […]

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New Core Location and Map Kit workshop

Having trouble building location based apps? What about creating custom maps for your apps? I’m pleased to announce that I will be teaching two new workshops for developers covering the CoreLocaiton and MapKit frameworks. These workshops will be online so anyone can attend! I’ve written a few tutorials on this site that discussed customizing MapKit. […]

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Tools For Devs: Blueprint

One of the hardest parts of development for me is staring at a blank page. Sometimes I dive right into code and it’s always a mistake because having a design doc or a flow chart helps you organize your thoughts and ideas and also provides a workflow for you to focus with. You can say, […]

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Custom Map Pins for MapKit

In my last MapKit post, I told you how to create custom polygon overlays for your maps.  Now we are going to add to that project and create custom Parking lot icons to place over our polygon shapes so people know what they are. If you want to follow along, make sure you download the […]

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Tools For Devs: Accessorizer

In this series, Tools For Devs, I’m going to highlight a few tools that have made my life easier as a developer. The first tool I want to highlight is one that I can’t believe I went without for so long. It’s called Accessorizer and if you haven’t seen it before or you have but […]

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New Pond Hoppper Updates, Trailer, and Artwork

First, I wanted to share our game icon with you, if you’ve been to our Facebook page, you’ve seen this already. Speaking of our Facebook page, we recently gave away over $50 in iTunes Gift Cards to our Facebook Fans. … Continue reading

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Pond Hopper – Contest Announcement

I have a somewhat big contest announcement today. On December 14th, the launch day of the full version of Pond Hopper, we will be giving away a $50 iTunes Gift Card to one of our Facebook Fans. To enter, all … Continue reading

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Pond Hopper – Two New Levels Added

I’m proud to release two of the newest levels for Pond Hopper. By now, if you’ve seen any screen shots of Pond Hopper or watched the trailer, you saw our “Koi Pond” level. Seth has done it again and produced … Continue reading

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