Tag Archives: iphone

Intro to iPhone Game Programming in Denver, CO

Did you miss the awesome Intro to iPhone Game Programming workshop that Ray Wenderlich and Rod Strougo gave in Atlanta?  If so, here is your opportunity to catch them again in Denver, CO. Rod and Ray literally wrote the book on iPhone Game Programming when they authored Learning Cocos2D: A Hands-On Guide to Building iOS Games […]

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Are You Ready for the PondHopper Challenge?

To celebrate the release of PondHopper v. 3 , we are hosting a 3-week contest and giveaway! Our goal is to help promote the app and build some excitement about the game. There are a few ways you can enter and you can find all the information for the contest right here. The contest begins […]

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PondHopper is Back and Better Than Ever!

PONDHOPPER WILL RETURN TO THE APP STORE TOMORROW WITH A NEW VERSION!! The puzzle game you know and love will be back in the App Store TOMORROW with a new version! PondHopper v. 3.0 is more fun and fresh than the original. New to PondHopper? Keep reading… The biggest improvement in the newest version is […]

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New Core Location and Map Kit workshop

Having trouble building location based apps? What about creating custom maps for your apps? I’m pleased to announce that I will be teaching two new workshops for developers covering the CoreLocaiton and MapKit frameworks. These workshops will be online so anyone can attend! I’ve written a few tutorials on this site that discussed customizing MapKit. […]

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iPhone Game Programming Workshop Wrap Up

I’ve returned home after a very fun filled iPhone Game Programming workshop. The workshop was taught by Ray Wenderlich and Rod Strougo. These guys definitely knew what they were talking about, it was almost like they wrote the book about Cocos2D (the framework used for many popular iPhone games). Oh wait, they did write the […]

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New App Released: Pro vs. Con

My latest app has been approved and is now available for sale.  Pro vs. Con is an app to help you make informed (or fun) decisions.  The app is fun to use and the interface, designed by Baltimore local John Reichenberg, models an old boxing/wrestling poster.  Enter your question, then add arguments either for it […]

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Xcode 4 Shortcuts and Tricks

Here’s a few useful shortcuts and tricks that I’ve found for using Xcode 4. I thought they would be useful to share with you. If you have any that I missed, feel free to share them in the comments! Also, don’t miss my tips on using Accessorizer for other quick shortcuts for development. Switch Between […]

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Tools For Devs: Blueprint

One of the hardest parts of development for me is staring at a blank page. Sometimes I dive right into code and it’s always a mistake because having a design doc or a flow chart helps you organize your thoughts and ideas and also provides a workflow for you to focus with. You can say, […]

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Adding polygon map overlays

For an introduction to MapKit, see Ray Wenderlich‘s tutorial post, Introduction to MapKit on iOS. It’s been a while since I did a mapkit tutorial and I thought it was about time I got back to it. This is going to be a simple one, it’s about adding polygon overlays to a map. Say for […]

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5 Tips for New Designers When Working With Developers

I’ve worked with a few designers throughout my stuttered career as a developer. Now as I enter my indie mobile development career phase, I find that I rely on designers even more heavily to make my ideas and structures and algorithms become works of art and function. I’ve compiled 5 tips to help designers when […]

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